DEMO REEL








Sound Design Projects
Get Lost - Video Game
Project Managed and Lead Sound Designed the video game, Get Lost - an unwordly, deserted world in need of a scavenger hunter to complete the mission.
Amorphism - Theatre
Working alongside the Lead Sound Designer, co-produced five online theatre shows with compositional elements, sfx and copyright compliant samples.
Submerged - Art Installation
Encapsulated an interpretation of water through vocal samples, this piece was a collaborative project with an installation artist.
Bride of Frankenstein - Theatre
Enhanced the gothic era on stage with specific sfx for scene prompts, ambience and audience discomfort.
Spokesong - Theatre
Sound Designer for the production of Spokesong. Created various location soundscapes and sfx to compliment the performance. Designed audio specification for immersive playback.
Ice Age: Continental Drift
Sonically animated a scene from Ice Age: Continental Drift in 5.1 Surround Sound for Educational submission. All sounds were recording from scratch.
